There's good enemy variety too in terms of both look and behaviour, from aggressive flying Harpys to heavily-armoured Stone Golems. A.I. is sharp with increasingly challenging battles and a varied bestiary that mixes up enemies who have both short and long range attacks and various states of armour...
So much gameplay variation that it feels like an epic adventure; Intuitive and in-depth combat system; Rewarding open-world arena that begs to be explored
Dated-looking; slightly complicated skills menu could have been simplified and made to look more modern; Some repetitive stealth play