Nearly a quarter century again Midway released a questionable action game called NARC. This ultra-violent arcade game had a pair of overly sensitive cops blow up anybody that even thought about picking up a crack pipe or bong.
Nearly a quarter century again Midway released a questionable action game called NARC. This ultra-violent arcade game had a pair of overly sensitive cops blow up anybody that even thought about picking up a crack pipe or bong.
Leaving the Wild West behind, Call of Juarez moves to a new setting with decent results that are undermined by some low production values
Any good it might have had is quickly swallowed up by glitches, poor design choices or a plethora of other issues. The desperate or the gullible may find a glimmer of fun hidden somewhere in the pit.
games. The old-timey Western themes and positive word of mouth always made me feel as though I was missing out on something. It wasnt at the fault of any of the old games that I never played them, there are only so many hours in a day and only so many I can devote to gaming.
In a bold move, Ubisoft has sanctioned a shift for the Juarez franchise. It's no longer set in the Wild West, nor is it predominantly set in Juarez. Good move, or very very bad?
Innovative side-story involving character intrigue; Overarching story theme has appeal
Poor combat, repetitive audio cues, glitchy character pathing; Graphics, animation and cinematic sequences feel old; The multiplayer is underdeveloped; A Call of Juarez title should be an old Western experience
Call of Juarez Breaks Bad
With Call of Juarez: The Cartel, developer Techland has taken its now three-strong series into the modern era, but in doing so has produced what feels like the most dated game of the bunch.
Call of Juarez: The Cartel is an interesting attempt, but it doesn't quite progress the series as much as it could have. Bright ideas fell flat due to polish and execution, but the cooperative play is worth checking out for those of you that love joining up with friends.
Interesting story; with great co-op incentives
Bad graphics; no likable characters
Call of Juarez 1 and 2 were interesting for roughly, if not exactly, two reasons. #1: The Wild West, at the time, was a cool and totally underutilized setting for an FPS and #2: you played as two protagonists with polar opposite goals, one grizzled preacher chases, and one bow wielder runs away.
- made its way to the PS3. Bound in Blood was released two years ago, and despite a few flaws it was respectable title that won a few fans. Unfortunately fans of that game are likely to be disappointed with the latest game in the series,
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