Any good it might have had is quickly swallowed up by glitches, poor design choices or a plethora of other issues. The desperate or the gullible may find a glimmer of fun hidden somewhere in the pit.
Any good it might have had is quickly swallowed up by glitches, poor design choices or a plethora of other issues. The desperate or the gullible may find a glimmer of fun hidden somewhere in the pit.
(continued from previous page) ...trap of laughable execution. The graphics are overall not horrible, but the cut-scenes are so bugged that it's hard to take any of the dialogue or story progress seriously.
The clever use of co-op storytelling; Playing online is relatively rewarding
The gun battles are sluggish and sloppy; The various visual and audio bugs; which ruin the otherwise decent presentation; The poor A.I
Call of Juarez: The Cartel moves in on cowboy turf in this video review with Kevin VanOrd.
Secret agendas smartly link the gameplay with the story; Challenges give co-op play a competitive edge; Many levels are atmospheric and offer room to maneuver
You miss out on the good stuff when you play on your own; Unlikable characters that say and do unlikable things; Lots of bugs and glitches; Frequent pauses and frame-rate inconsistencies
games. The old-timey Western themes and positive word of mouth always made me feel as though I was missing out on something. It wasnt at the fault of any of the old games that I never played them, there are only so many hours in a day and only so many I can devote to gaming.
The shooter genre doesn't produce the most original content these days, so many franchises are trying their best to do something to stand out from the likes of Call of Duty and Battlefield .
After successfully elevating the Call of Juarez name with 2009's Bound in Blood, the developers at Techland have taken a hard left turn, swapping stagecoaches for SUVs and a present-day drug war.
I was interested in this next step for the Call of Juarez series, and I really think it could have worked; but good ideas can only do so much, solid execution must also prevail, and that just didn't happen with The Cartel.
Leaving the Wild West behind, Call of Juarez moves to a new setting with decent results that are undermined by some low production values
Back in 2009, Techland released a sequel to Call of Juarez, BoundRead the full article…
The game starts with a bang up shoot-out on an LA freeway then flashes back to days earlier when the trio explores Sequoia National Forest to take in the sights and blow up a few outdoor marijuana grow ops, framing another gang for the destruction in the process, which so predictably ends with a...
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