We set Chris Brown loose in The City to learn whether Eidos Montreal's Thief reboot is a counterfeit, or the crown jewels.
The best looking stealth game made yet; Rewarding and immersive stealth mechanics, and exceptional sound design; The ability to turn off every in game aid brings back a more "pure" experience
Clumsy storytelling, streamlined controls, absent civilian AI, and condensing The City's hub hinders the experience; Artificial roadblocks remove some of the appeal and options available in missions