overall fun game, but tales fan should definitely not miss out on this!
Manufacturer: Tales of the Abyss
overall fun game, but tales fan should definitely not miss out on this!
I'm a big fan of the Tales series, and was really looking forward to this when it came out. Unfortunately, I didn't really enjoy my time with the game. The game is made overly difficult, with the strength of your characters relying on a convoluted equipment/skill system that's never really explained...
Tales of Zestiria completes the trifecta of great JRPGs on PS4 this month. Fans of the Tales universe and newcomers alike will love the fifteenth entry's complex, varied customization options, revamped combat system and lovable cast.
Engaging characters with lovable personalities; Fun; fast-paced; energetic combat; Deep customization with a multitude of options to consider; Maps are more open and organic than previous titles; Go Shiina's soundtrack contributions are ridiculously awesome
Localization is more awkward than past games; First five or so hours are a snoozefest; Graphics aren't even close to meeting current-gen standards
Sorey is a unique individual. Unlike anyone else in current time, he is a human living among seraphim, which are element-based humanoids that cannot be seen by human beings, and he is the only one in a long time to sense them in any form.
doesn't deviate too far from its competent predecessors, but it's not a carbon copy, either. It may have linear dungeons and a less-than-stellar story, but it's open-world exploration, enjoyable customization, and flashy new Armitization feature are enough for it to stand on its own.
Open-world map; Armitization feature; Deep customization
Bland story and characters; Linear dungeons
Japan has been home to a number of different RPG franchises over the years, with the long running Tales series being one of the most popular. Once a more n
Action-based combat; Likable characters; Detailed progression system
Linear dungeons; Some weird twists in story
This is the first Tales series game I've ever played. That's not to say I was avoiding the series. I have a copy of Tales of Symphonia lying around here somewhere and I fully intended to play it at some point.
In Bandai Namco and Tri-Crescendo's latest action RPG, Tales of Zestiria , users take control of the adventurous and optimistic young man named Sorey, who must follow his destiny to become the world renowned "Shepherd," a hero that can borrow the powers of sentient beings known as the Seraphim.
That doesn't make Tales of Zestiria a bad JRPG. It has its dull passages and a tendency for endless exposition, but it's still brighter, more colourful and more immediately fun than any of the recent Final Fantasies, and it's arguably the best thing the genre has thrown up since Ni-No-Kuni.
Crisp anime visuals; Deep combat systems; Engaging characters and story; A big; lengthy tale
Some boring and generic dungeons; Both mind-boggling and over-explained
Players delve into a grand storyline and discover the zest of adventure with new characters, magical lands and action-packed gameplay that the "Tales of" franchise is known for.
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