Ghost Warrior 2 is a solid if uninspired effort from City Interactive in the FPS genre. In terms of positives it's far more polished than the first Ghost Warrior and the sniping action is just as satisfying as it was before.
Ghost Warrior 2 is a solid if uninspired effort from City Interactive in the FPS genre. In terms of positives it's far more polished than the first Ghost Warrior and the sniping action is just as satisfying as it was before.
Great Game but very quick to finish. I might be better if you pay on-line. I only play these games occasionally, but I finished this game all too quickly. The game play and effects areas good as this first game and all the others based on this type of game, my only criticism is, far too short.
Sniper: Ghost Warrior 2 is a prime example of a developer attempting to cash in on the generic, gun-loving " Call of Duty " market, and if that's what you're into or you're simply looking for a game to kill some time with, you'll probably find some degree of enjoyment here.
+ Good-looking visuals; + Diverse environments; + Clever enemy AI
- Generic and repetitive; - Forgettable and cliche campaign; - Multiplayer is completely unnecessary
There are two kinds of people in this world: those who like being a sniper and those who despise it. Okay, so it might not be quite like that, but for fans who like using such virtual weapons in military games, there isn't exactly a wave of games dedicated to your love of zooming down that scope and...
"Perfect if you love to crouch-run while being yelled at."
Loved the Story on this, with all the twists and turn, in ways I see the appeal of this exceeding Sniper Elite series. I also enjoyed the fact it was in multiple environments not just the Jungle like it's predecessor
A sequel that seems to have learned almost nothing from the deeply flawed original, and which still only hints at the wider potential for a proper sniper sim.
The team missions are good fun and surprisingly cinematic; The sniping is enjoyable and offers quite the challenge on hard mode; Good music
Rigidly linear game design and technical incompetence, with terrible artificial intelligence and very poor use of CryEngine; Hopelessly clichéd plot and bare bones multiplayer
Pulling off tricky shots with a sniper rifle can be one of the greatest feelings that a first-person shooter has to offer, whether nailing an enemy Elite in Halo from halfway across the battlefield, or silently taking out an entire enemy encampment in Far Cry 3 .
Nailing a long range shot without gameplay assists
Feeling like little more than a dancing puppet throughout the game
Being a sniper isn't all acting stealthy and taking out your targets in the tight order in order not to expose your actions… Well, actually that's about it.
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