The Metro series has become renowned for its visual design and atmosphere, and with Metro Exodus , the newest game in the series, we have the strongest case for both of these things yet.
The Metro series has become renowned for its visual design and atmosphere, and with Metro Exodus , the newest game in the series, we have the strongest case for both of these things yet.
Last Train to Darksville I'm a scaredy cat. Maybe it comes from getting a diploma from the School of Having the Shit Kicked Out of Me, or maybe it's my erratic heartbeat and over-reliance on stabilising medication. Point is, I'm a "jumpy" person.
Leaving the station.
Excellent presentation; Good stealth; Eerie atmosphere
Maps feel slightly too large; Long sections of doing nothing
While other shooters toss out updated releases every year that focus more on multiplayer and action, the Metro series has always impressed with its
If Exodus is the future of the series then sign me up for more. If it's the future of single player games, then sign me up doubly-so since there's not a single scrap of online, micro-transaction, or live service bs in here. 4A have really done me proud with this one.
4A's post-nuclear shooter widens its horizons without losing its soul
Metro Exodus is a conflicted game, one that feels unsure of what its true nature is. Is it an extension of the previous titles, or something all new that is striking out in a brave new direction I'm not 100% sure either way, but is it a good game
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