Of course, if a military shooter is a means for you to shoot fools online and insult their skills (and mothers), the campaign may be a secondary concern, and it's just as well, since the multiplayer is much more satisfying than the campaign, though not without its flaws.
Fire team system gives the online multiplayer a sense of camaraderie Entertaining and inspired vehicular sequences Some atmospheric levels
Ho-hum campaign fails to combine the usual tropes into a greater whole Disjointed narrative populated by cookie-cutter characters Set pieces lack the necessary thrills