LA Noire on Switch isn't perfect, but a lot of that's down to its age and the mechanics. As a port, it plays great on Switch
LA Noire on Switch isn't perfect, but a lot of that's down to its age and the mechanics. As a port, it plays great on Switch
L.A. Noire is a game I found myself glued to the PS3 playing through, six years ago, with my girlfriend (now my wife), eagerly helping through each case. Some games age well with time and others don't. It is necessary to mention that I opted to review this game on the Nintendo Switch.
Fantastic game one of the best games on the switch so far
When LA Noire first released in 2011, it was a one-of-a-kind game. The facial capture technology had never been seen before in a video game and its interrogation system made it stand out not only from every other Rockstar game but from everything else, period.
Engaging story; Tense & rewarding interrogations; Great for playing on the go; Excellent voice acting
Technical issues; Tailing missions ruin vice desk; Empty open world
I am really enjoying playing L.A Noire. It's fantastic. The graphics are awesome I think. I hope switch comes out more with these kinds of games.
On release, L.A. Noire was something different. Back in 2011 it bucked a lot of trends and placed a lot of emphasis on its characters and on humanising its cast. Unfortunately, due to poor marketing messages and last-minute design decisions, it didn't appear as slick as it initially could have.
Toby Berger investigates the Switch version of Rockstar's hard-boiled detective drama L.A. Noire.
Absorbing story; Looks great docked or in handheld mode; One of the best games you can take on the go, especially to kill the time; Musical score is fantastic
Frames can drop during frantic moments in gameplay; Six years on, the graphics are showing their age
The most important parts of have aged beautifully, with incredibly detailed faces, diverse characters, and unique, challenging crimes to solve as a detective. The top-notch writing and voice acting bring 1940s Los Angeles to life, but are let down by a dull open world with frequent frame rate drops.
Just as bizarre as it was in 2011 Cole Phelps: professional asshole. Team Bondi, may it rest in peace, didn't really get a chance to shine. At the very least, this set of newly minted re-releases will remind people of the team's flawed brilliance. Cole is an asshole, sure, but he's our asshole.
This game is OK for RS and could be a lot better. Hopefully another instalment will come up trumps
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