Product is exactly as advertised. Fast shipping on standard shipping, no defects.
Product is exactly as advertised. Fast shipping on standard shipping, no defects.
I toyed around with For Honor several times in beta form before its official release and consistently fell in love with it. It's got some of the best melee combat I've ever experienced, and the lavishly detailed character designs and environments drape a cloak of authenticity over whatever absurd...
A duel against a player of equal skill level
What passes for a single-player campaign
I have just purchased this for my husband and he says it is the best game has played on Xbox. The quality of the graphics are amazing and so realistic. The game itself involves a lot of strategy and there are many angles to play from. Would definitely recommend this game
1v1 duels are brilliantly tense; Larger battles offer a different feel to anything else out there; Loads of customisation;
Matchmaking issues cause lopsided matches; Long-ish load times on console; The single player is just plain bad;
has some dents in its shiny armor, such as the mediocre campaign, the frugal economy, and the snowballing victories in team modes. But it's hard to be mad too long when I consider that the melee combat system is second to none and a joy to learn, take your licks, and then learn some more.
Starting your journey with For Honor, you'll pledge your allegiance to one of the three rivalled factions. Each of these factions contain up to four unlockable heroes which totals 12 unique characters for you to command out on the battlefield.
The question, now, is how it will evolve. It's far too early to draw firm conclusions about the game's meta (the broader play of competitive strategies the fundamentals give rise to), but going by my own forays and forum chatter, For Honor skews a bit too sharply towards defensive play at higher...
For Honor is a deep fighting game that’s pretty hard to get into. Give it time, though, and it will reward you with some tense moments and unforgettable battles. When you execute (you know, chop someone’s head off) an enemy thanks to your patience and skill, it feels exhilarating. A button masher this is not, and it’ll demand concentration and patience. If you want to play the larger modes you’ll require friends to get the most out of it, but solo, it’ll still offer bags of entertainment for would be duellists. It’s just a shame about that story mode, because it could have been so much more. Buy For Honor here from Amazon
1v1 duels are brilliantly tense; Larger battles offer a different feel to anything else out there; Loads of customisation;
Matchmaking issues cause lopsided matches; Long-ish load times on console; The single player is just plain bad;
"The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him" - Sun Tzu I get the feeling that during the development of For Honor there was frequent if not constant reference to The Art of War.
For Honor Takes Pride in What It Does
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