There are so many things wrong with Fighter Within it's impossible to keep count. The first thing you notice is the gesture recognition. Kinect struggles to comprehend the most basic of hand movements.
There are so many things wrong with Fighter Within it's impossible to keep count. The first thing you notice is the gesture recognition. Kinect struggles to comprehend the most basic of hand movements.
The last time I played a motion based fighter game on the Kinect was a little over a year ago when I flailed away to Ubisoft's Marvel Avengers: Battle for Earth for the Xbox 360 Kinect.
Fighter Within really showcases the larger problem with Kinect only games: they just don't work. Ryse: Son of Rome and Crimson Dragon have seemingly avoided this fate, while games like Just Dance and Dance Central are of course the exception to the rule.
Aside from the very basics of punching and kicking, nothing in The works well, and very little works at all. It's gesture recognition is abysmal, its fighting is shallow, and it wastes too much time trying to clumsily tell a silly, unnecessary story.
Punching functions well
Painful menu navigation; Disjointed gameplay; Laughable story; Terrible AI
Conceptually, the game is supposed to walk you through various fighting styles and copy the player's movements using the Kinect. In reality, it's anything but that. By the way, it's the spiritual successor to Ubisoft's poorly reviewed 'Fighters Uncaged,' an early attempt to showcase the original...
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It is a great game. You can get a great workout and it is very fun. The story is pretty good. The game is kind of short but, it is so tiring you could only play about 6 matches at a time. If you don't even need a workout it is still a great game.
Why Do We Keep Fighting
Fighter Within is the next-gen successor to Fighters Uncaged on the Xbox 360. The game was underwhelming on a critical scale and was labelled to be great in theory, but extremely poor in execution. Fighter Within launched with the Xbox One and was really the only game to rely on the Kinect 2.0.
Fun For A Laugh With Friends; Graphics Are Decent
Controls Don't Work; Story Is Atrocious; Game Not Enjoyable On Your Own
Wonder if Kinect 2.0's new tech is sharp enough to register when you flip it the bird? You'll have ample room to figure that out with Fighter Within, a shallow fighter that's more infuriating than fun to play.
Visuals are slick
Insipid campaign; Lame characters; Near-broken controls; Puke-worthy plot
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