Buy Destiny 2: Forsaken Everyone loves a good revenge plot. Everyone also loves Cayde-6, a key character in the Destiny games. It's not much of a spoiler to say his life comes to a tragic end.
Buy Destiny 2: Forsaken Everyone loves a good revenge plot. Everyone also loves Cayde-6, a key character in the Destiny games. It's not much of a spoiler to say his life comes to a tragic end.
I had a lot of faith in Bungie to make a great game, at first they stumbled and fell off the wagon more often than not but now that I'm back, I'm glad I bought this game because it really brings me back to the days of Destiny 1, really looking forward to future add-ons.
After the lacklustre "expansions" Curse of Osiris and Warmind, Bungie really needed to drop something big to turn Destiny 2 around. A history of almost never putting the consumer first has given r
New campaign is one of Bungie's best; Lots of fresh content; Gambit is superb
Still too expensive; Story doesn't surprise; New loot and trade systems need tweaking
The problem that's plagued Destiny 2 in the aftermath of its launch is the same as the one that plagued Destiny since day one-and, ultimately, the one that plagues all AAA titles that try to reach their fingers into the "live service" model to stay afloat: In trying to appeal to everyone, these...
To say that Destiny 2 has been a bit rocky since it's launch is an understatement. With complaints about it being too grindy, and then not grindy enough, and back again to being grindy and repetitive, Bungie has had their work cut out for them creating additional content to keep players invested in...
Loads of New Content; Emotionally-Charged Narrative; Gambit; Challenging New Enemies
Expensive to Level Gear; A Little Too Familiar
As a smaller expansion in both size and price, my expectations for Warmind were modest, in keeping with similar prior expansions with the scope of a few new missions and locations to explore.
I've tried to stay off this particularly vitriolic salt wagon, but I don't know if I've ever seen such a high production game repeatedly miss the mark in the way that Destiny 2 has.
It's better than Curse of Osiris; The campaign starts with an interesting premise
Campaign ends up being stale and is only the length of a longish feature film; Doesn't do anything to improve core gameplay; New post-game content requires a long grind; Shows that Bungie didn't listen to complaints about Curse of Osiris; Tags
Since this morning, I've been hammering away at Destiny 2 , Bungie's second shot at its intriguing science-fiction fantasy universe. I'm the massively multiplayer online (MMO) guy at USgamer and for all of the ways Destiny departed from the formula, it was still an MMO.
Such a good game. Also love that you can make payments.
Whilst it got off to a shakey start, most of the negative reviews on here are from players who reviewed before the widely well regarded Raid Lair was released and updates for Masterwork weapons and Dawning. As it stands today, the DLC has much more content and is well worth the money, in my opinion.
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