The game is awesome. Love it
The game is awesome. Love it
One decade later, Bungie finally breaks away from the Halo franchise to bring us Destiny: an online, first-person sci-fi shooter that promises to be alive in the way MMOs are. Now that it's out, however, all we're left with is the sting of disappointment.
It's a looker; especially in terms of colour compared to recent shooters; "Crucible" PvP modes a good contender for competitive folks
Recycled maps; repetitive mission design and uninvolved story makes campaign a bore; Not the large; eventful multiplayer shooter we were promised (at this time)
A month after Destiny launched, and I finally getting around to writing my Verdict. Why has it taken me so long If you cast your mind back to when Steve and myself shared our thoughts on the game , I made the argument that Destiny is much more of an MMO than a normal game, and that as with any MMO,...
Destiny is a hard one to explain, an amalgamation of Borderlands, Halo and an MMO, it's proving to be quite the divisive game. With no early reviews due to the game always being online and, according to Bungie, needing to be played with an actual userbase (something we agree on) it meant a lot of...
In the end, Destiny's second expansion with House Of Wolves manages to fix and mend a lot of issues players had with the game prior to its release. However, by doing so it seems to wrap it up in a nice bow to the point that it may be a little too easy to reach max level.
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